PixelPop Festival Conference Session:
Composing Music for In-Game Islands, Subterranean Areas and Beyond
Saturday, 2:00 pm - 2:20 pm CDT (GMT-5)
Approaching a three million player base 2D Pixel Art style game and going against the musical status quo. Honing in to compose something that is completely unique and incomparable to any other video game soundtracks that has existed before. This talk will be a deep dive into how Aground’s musical style was drafted, conceived and polished.
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