PixelPop Festival Conference Session:
Designing Board Games for Inclusivity
Sunday, 2:00 pm - 2:20 pm CDT (GMT-5)
Inclusivity in video games has been something discussed for several years in depth, but the topic doesn’t come up as much in the board game industry. When it is, it’s often written off as a non-issue. In this talk I will be going over subjects such as designing themes, player interactions, artwork, and rules to be as inclusive as possible while not sacrificing your creative visions.
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